A key component is the efficient compressed representation of the precomputed GFs using second-generation wavelets on surfaces. Multiresolution techniques are introduced to control the amount of information input and output from the solver thus making it practical to simulate and store very large models.
The deformation of the models is described using precomputed Green's functions (GFs), and runtime boundary value problems (BVPs) are solved using existing Capacitance Matrix Algorithms (CMAs). We present a framework for low-latency interactive simulation of linear elastostatic models, and other systems arising from linear elliptic partial differential equations, which makes it feasible to interactively simulate large-scale physical models.